![]() The first is in regards to the combat, which I didn’t enjoy starting out. I really only have two complaints about Windbound, both of which became more manageable the more I played. But I never got myself in a situation where I was genuinely concerned about my boat being trapped. But, while odd, this is probably a good thing since it would make it very easy to get the boat out of any tight spot. “Push” is putting it mildly though punt is probably more accurate because it gets some air. When the boat lands on the shore, it’s possible to push it back out to sea when you want to resume your journey. The boat itself, while I occasionally managed to hit a reef, or crash into what some may call an obvious rock, never got stuck. ![]() I never rubber-banded off the deck or had to worry about suddenly drowning in the middle of the ocean. This is where most games with moving vehicles struggle a moving character model on top of a moving vehicle usually feels really odd but Windbound does a great job of optimizing the physics. Once you actually have a sail you can leave it unfurled while at sea and move around your boat to tend to your campfire and manage your inventory. The sailing mechanics have been designed to emulate the feeling without being too much of a chore and it strikes a good balance. The boat physics themselves are some of the best I’ve experienced in a game. It’s a mobile base that will stick with you through each chapter of the game. As you explore more islands and gather more resources, you’ll be able to add a sail, expand your boat with platforms, and construct improvements like campfires to cook with and baskets to store your supplies. You start off by building a simple grass canoe and you have an oar to row along with. I think the core features of Windbound are found in the boat building and sailing, and they really are the best aspects of the game, as they should be. There are subtle story elements present throughout but first and foremost the focus is the gameplay. There is a standard survival mode where death means restarting from the very first chapter, and then another mode that lets you restart at the beginning of whichever chapter you died on. There are five chapters to progress through and two difficulty settings. It is worthwhile adding a mast to your Bamboo Canoe as it will also allow Kara to explore further before growing hungry.Windbound features a rogue-like procedurally-generated survival world, in which you take control of Kara, a warrior abandoned on the Forbidden Islands – her clan missing after being separated in a violent storm. These are small, slim trees that are located on every island. To add a grass mast you will need the following resources: Kara can chop them down with her knife.Īdding a mast to your Bamboo Canoe will make navigating the seas easier as you can use the wind's help. These can be found near sporadic, gray-coloured trees. It can be crafted in the survival section of the crafting menu. You will be able to craft a simple Bamboo Canoe with the following materials: ![]() A Cooking Rack can be easily crafted in Windbound by making a Fire, interacting with it, and then adding two Sticks and three Thick Grass to make the Cooking Rack.Īfter you have crafted your Cooking Rack you need to make some kind of boat in order to discover new islands. One of the first things you should do is craft a Cooking Rack as doing so will enable you to cook/craft three things at once at your fire which will mean you won't have to worry as much about Kara's hunger level increasing while she waits for food. Cooking takes a while so ensure you give yourself enough time for the meat to cook without allowing Kara to die of hunger. ![]() It is essential that you always cook your meat on a fire before consuming it. It is important that Kara does not eat raw meat as doing so will make her temporarily sick and in this state you will find her difficult to maneuver. ![]() Always try picking up a new material or hunt a new animal when you see one in order to unlock these crafting options. As you progress through the game collecting resources Kara will learn more crafting options which she will benefit from. It is especially important that you find food otherwise Kara will starve. When you begin Windbound Kara only has a few garments of clothing and a dagger to her name so your first priority is to gather whatever resources you can find. ![]()
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